[PS1][공략] 헤븐즈 게이트 (ヘブンズゲート Heaven's Gate)(YUSHA: Heaven's Gate), 1996
When you are floored you have a few options open to you:-
#Hold Up = Side Roll away from the screen.
#Hold Down = Side Roll towards the screen.
#Hold Back = Back Roll away from the opponent.
#Press Guard repeatedly = Quick get up.
#Press Punch repeatedly = Rise with a standing kick.
#Press Kick repeatedly = Rise with a crouching kick.
You can also combine the rolls and attacks to further perplex your enemy.
i.e. Hold Up and press Punch repeatedly = Side roll up and rise with kick.
Every character has access to the Side Kick.
Input the Command:- DF+Kick
If you Side Kick a crouching foe, blocking or not you will force them to
stagger backwards. Press the attack to make them float and combo them to death!
Now, the moves that'll make you a champ!
<<--Throwing Arts-->>
KUMIHIZA B, F+GP
KUMIHIZA+KUMIKOBUSHI B, F+GP, GP, P, GP
YANAGI-NAGASHI D, DF, F+G (Punch reversal)
<<--Standard Attacks-->>
KENGEKIHA P, DF+P (X, F)
RENKEN-URA-HIJITETSU P, P, F+P, P (X, X, X, X)
RYUGA P, P, F+P, D+PK (X, X, X, X, C)
HIZITETSU F+P (X)
URA-HIZITETSU F+P, P (X, X)
SENTYU F, F+P (F)
SYASOUKEN DF+P (K)
RYOUSOU B+P (B)
SOUKEN Hold F, then P (B)
KENKEN B, F+PK (B)
GEKIHA Crouching, Hold DF+P (F)
MOROTE-SHOUTEI Crouching, F+P (B)
SYASENTYU B, F, F+PK (X)
RYU-NO-AGITO F, D, DF+PK (X, C)
URAKEN B, B+P (S)
NIREN-HAKYAKU D+K, DB+K (X, X)
NIREN-GEKIHA D+K, DF+P (X, F)
KUBIKARI F, F+K (K)
HAKYAKU D, D+K (F)
SENKUUDAN D, DB, B+K (S)
RENSENKUUDAN D, DB, B+K, K (S, B)
<<--Pursuit Attacks-->>
When opponent is floored.
KOUTETUGERI DF+K
<<--TRANSCEND-Power Attacks-->>
RYUENKYAKU D, D+PK
RYUENKYAKU Cancel GPK
ENSENGOKU D, DB, B, DB, F+PK
ENSENGOKU Cancel D, DF, F+GPK
<--Throwing Arts-->>
QUICK SLICE GP
BACK STAB GP (From behind)
<<--Standard Attacks-->>
THREE EDGE P, P, B+P (X, X, S)
1-2-KICK P, P, F+K (X, X, B)
COMBO SPIN KICK P, P, P, UB+K (X, X, X, K)
LOW EDGE B, F+P (X)
RISING EDGE D, DF, F+P (F)
SLIDE EDGE B+P (S)
EDGE SHOT DF+P (F)
SCREWDRIVER F, F+P (K)
DOUBLE SIDE CUT F+P, P (X, X)
MAD SHREDDER F+P, D+P, P (X, F, X)
LOW TOE KICK F+K (B)
RISE TOE D+K (F)
THREE SLASH D+K, F+K, K (F, X, B)
KAKATO-OTOSHI D, D+K (K)
SPINNING KICK GK (F)
BACK SPIN KICK UB+K (K)
<<--Pursuit Attacks-->>
When opponent is floored.
STAB DF+P
<<--LUNAR-Power Attacks-->>
SHINING EDGE D, D+GPK
SHINING EDGE Cancel GPK
SCISSORS F, D, DF+PK
SCISSORS Cancel D, DF, F+GPK
<<--Throwing Arts-->>
BODY SLAM GP
ROCK HEAD B, F+GP
IRON HEAD (During ROCK HEAD) P, GPK
MONKEY HEAD (During IRON HEAD) K, GPK
MONKEY DYNAMITE F+P (This MUST counter), GP
MONKEY ROCK CRASH F, DF, D, DB, B, UB, U, UF+PG
MONKEY LIFT PRESS GP (From behind)
MONKEY TYPHOON DF+GP (Opponent crouching)
<<--Standard Attacks-->>
MONKEY LARIAT F, F+P (K)
MONKEY SLEDGEHAMMER D, DF, F+P (C)
MONKEY HAMMER (From crouching) F+P (K)
MONKEY SCOOP F, D, DF+P (K)
MONKEY PUNCH D, DB, B+P (X)
MONKEY CYCLONE D, DB, B+P, P (X, X, K)
MONKEY UPPER (From crouching) DF+P (F)
MONKEY PRESS B, F+P (F)
MONKEY POWER HAMMER F+P, D+P (X, K)
SLIDING KICK D, D+K (K)
DROP KICK F+K (B)
MIDDLE KICK B+K (S)
<<--Pursuit Attacks-->>
When opponent is floored.
BIG FOOT PRESS DF+K
<<--SOL-Power Attacks-->>
MONKEY MAGIC D, D+GPK
MONKEY MAGIC Cancel GPK
MAD MONKEY (Next to opponent) F, DF, D, DB, B, UB, U, UF+PK
MAD MONKEY DRIVER (During MAD MONKEY), GPKx5
<<--Throwing Arts-->>
PUSH CHOKE GP
ARM LOCK RISE THROW B, F+GP
<<--Standard Attacks-->>
JAB LOW KICK P, D+K (X, K)
COMBO UP SLICE P, P, P, D+P, P (X, X, X, F, B)
ELBOW F, F+P (C)
TONFER SWING STRAIGHT DF+P, D+P (F, B)
BLOW CUTTER F+P, P (X, F, S)
BLOW HIGHSPIN KICK F+P, K (X, K)
CYCLONE CUTTER F, D, DF+P (F, S)
SIDE SPIN KICK B+P, K (F, F)
TONFER COMBINATION B, F+P, P, P (X, X, K)
DOWN STRIKE (From crouching) Hold DF+P (B)
UP SLICER D, DF, F+P, P (F, B)
DOUBLE SPIN KICK K, K (F, F)
LOW KICK F+K (X)
HIGH SPIN KICK GK (F)
HIGH + LOW SPIN KICK GK, D+GK (F, K)
<<--Pursuit Attacks-->>
When opponent is floored.
STEP ON DF+K
<<--LUNAR-Power Attacks-->>
COUNTER EDGE D, D+GPK
COUNTER EDGE Cancel GPK
POWER SOLID D, DF, F+PK
POWER SOLID Cancel D, DF, F+GPK
<<--Throwing Arts-->>
HAU-PRESS GP
HAU-FIST B, F+GP, then P repeatedly
HOLLY ANMER (Next to floored opponent) F, D, B+GP
HAU-STRANGLE F, B+GP
HAU-LOBSTER (During HAU-STRANGLE) P, K, GPK
HAU-MALLET (During HAU-LOBSTER) K, P, GPK
HAU-FALL DF+GP (Opponent crouching)
HAU-BACK GP (Behind opponent)
<<--Standard Attacks-->>
1-2-UPPER P, P, P (X, X, X)
HAU-COMBO P, P, DF+P (X, X, F)
HAU-COMBO LOW P, P, B+K (X, X, X)
HAU-UPPER DF+P (C)
HAU-BODY F+P (F)
HAU-TACKLE B, F, F+P (B)
HAU-ROLLING B, D, F+P, B, D, F+P (F, F)
HAU-HEAD F+PK (K)
HAU-PRESS F, F+P (X, S)
HAU-FLYING KNEEL F, F+K (K)
HAU-ASTRIDE D+PK (K)
HAU-LOW B+K (X)
HAU-MISTAKE U+PK (K)
HAU-BUTT F+K (K)
HAU-HIP DOWN F, D+K (K)
<<--Pursuit Attacks-->>
When opponent is floored.
DROP IRON HEAD DF+P
<<--SOL-Power Attacks-->>
HAU-DANCE D, D+GPK
HAU-DANCE Cancel GPK
HAU-WARP F, D, DF+PK
HAU-WARP Cancel D, DF, F+GPK
HAU-DROP (During HAU-WARP) U, D+PK
MARVELLOUS HOLY ANMER (During HAU-MALLET) GPK, G, P, K, GPK
<<--Throwing Arts-->>
ROLL SHOULDER THROW GP
NECK THROW D, DF, F+GP
LEG WRENCH D, DF, F+G (High kick reversal)
<<--Standard Attacks-->>
COMBO KNEE P, P, P, F+K (X, X, X, F)
TACKLE B, F, F+P (F)
CYCLONE B+P (C)
SHAKE DOWN F+P, P (X, C)
NEEDLE DF+P (S)
FIST STRIKE B, F+P (B)
RISING PALM (From crouching) F+P (F)
BRUSH DB+P (K)
SCORPION ROUND KICK B+PK, F+PK (S, K)
HEEL D+K (K)
KNEE F+K (F)
SLIDE KICK F, F+K (B)
BACK TURN KICK UB+K (K)
<<--Pursuit Attacks-->>
When opponent is floored.
KNEE DOWN DF+K
<<--PLANT-Power Attacks-->>
PINE NEEDLE D, D+GPK
PINE NEEDLE Cancel GPK
ENERGY DRAIN (Next to opponent) F, DF, D, DB, B+GPK
<<--Throwing Arts-->>
NANASE Flip GP
NANASE-Steiner F, D+K
<<--Standard Attacks-->>
NANASE-Combo P, P, P, D+K (X, X, X, K)
NANASE-Rash P, B+P, P (X, S, K)
1-2-ELBOW CRESCENT P, P, F+P, K (X, X, X, K)
BODY BLOW B+P (S)
UPPER DF+P (F)
TORNADO UPPER F, D, DF+P (C)
ELBOW CRESCENT F+P, K (X, K)
ELBOW UPPER D, DF, F+P (F)
UPPER + TORNADO UPPER DF+P, DB, DF+P (F, C)
LOW SPIN KICK D+GK (K)
CRESCENT HEEL D, DB, B+K (B)
CONTINUAL KICK DB+K, K, K (S, X, B)
DASH DOUBLE KICK F, F+K, K (K, C)
<<--Pursuit Attacks-->>
When opponent is floored.
TOE KICK DF+K
<<--SOL-Power Attacks-->>
SHINING UPPER D, D+GPK
SHINING UPPER Cancel GPK
SOLID GUN DB, F, DF, D, DB, B, DF+PK
SOLID GUN Cancel D, DF, F+GPK
<<--Throwing Arts-->>
BELLY 2 BELLY SUPLEX GP
ARM LOCK THROW F, D+GP
<<--Standard Attacks-->>
COMBO SOMERSAULT KICK P, P, P, UB+K (X, X, X, K)
LOW BACK KNUCKLE DB+P (K)
KNUCKLE COMBO B+P, P, D+K (X, X, C)
HOOK COMBO F+P, B+P, P, D+K (X, X, X, C)
DOWN ELBOW UPPER D, D+P, U+P (S, C)
SMASH UPPER DF+P (F)
DOWN UPPER (From crouching) Hold DF+P (C)
SLIDING KICK D, D+K (K)
FACE CRASH F, D, DF+K (F)
BACK SOMERSAULT KICK (With back turned) D, DB, B+K (S)
MIDDLE SPIN KICK F, F+GK (K)
DOUBLE SPIN KICK F, F+K, DF+K (K, K)
HEEL + TOE KICK GK, D+K (K, C)
SLASH KICK DB, F+K (B)
TOE KICK D+K (C)
SOMERSAULT KICK UB+K (K)
<<--Pursuit Attacks-->>
When opponent is floored.
KAWARA-CRASH DF+P
<<--LUNAR-Power Attacks-->>
ENERGY RAY D, D+GPK
ENERGY RAY Cancel GPK
EVIL RAY (Next to opponent) F, B, F+PK
<<--HIDDEN CHARACTERS-->>
(Press START over NANASE twice to select her)
<<--Throwing Arts-->>
KURARA Flip GP
KURARA-Steiner F, D+K
<<--Standard Attacks-->>
KURARA-Combo P, P, P, D+K (X, X, X, K)
KURARA-Rash P, B+P, P (X, S, K)
1-2-ELBOW CRESCENT P, P, F+P, K (X, X, X, K)
BODY BLOW B+P (S)
UPPER DF+P (F)
TORNADO UPPER F, D, DF+P (C)
ELBOW CRESCENT F+P, K (X, K)
ELBOW UPPER D, DF, F+P (F)
UPPER + TORNADO UPPER DF+P, DB, DF+P (F, C)
MIRACLE HAMMER D, DB, B+P (K)
LOW SPIN KICK D+GK (K)
CRESCENT HEEL D, DB, B+K (K)
CONTINUAL KICK DB+K, K, K (S, X, B)
DASH DOUBLE KICK F, F+K, K (K, C)
<<--Pursuit Attacks-->>
When opponent is floored.
TOE KICK DF+K
<<--MIRACLE-Power Attacks-->>
SHINING UPPER D, D+GPK
SHINING UPPER Cancel GPK
MIRACLE ATTACK DB, F, DF, D, DB, B, DF+PK
MIRACLE ATTACK Cancel D, DF, F+GPK
<<--Throwing Arts-->>
PUSH CHOKE GP
ARM LOCK RISE THROW B, F+GP
<<--Standard Attacks-->>
JAB LOW KICK P, D+K (X, K)
COMBO ELBOW SPIN KICK P, P, F+P, K (X, X, X, K)
DOUBLE BACK KNUCKLE B+P, P (X, X)
BACK KNUCKLE FEINT B+P, D+K (X, X)
LOW BACK KNUCKLE DB+P (K)
BODY BLOW SPIN KICK F+P, K (X, K)
DOUBLE SPIN KICK K, K (K, K)
HIGH + LOW SPIN KICK GK, D+GK (K, K)
KICK COMBO D+K, F+K, K (F, F, B)
HEEL DOWN B+K (K)
KNEE KICK F+K (K)
KENKA-KICK F, F+K (B)
SOMERSAULT KICK UB+K (K)
<<--Pursuit Attacks-->>
When opponent is floored.
STEP ON DF+K
<<--SOL-Power Attacks-->>
**NONE AVAILABLE**
**UNVERIFIED** To obtain DYBYD (The..plant.. uh.. thing) you must score
at least 3 perfects and win 3 rounds with your SOL/LUNAR Attacks. After
the 8th round you'll have to beat DYBYD in STAGE X. (It's NOT easy..) Go
on to complete the game and he's yours.
(GalFord's Note: No.. don't ask.. it was a sheer fluke that I got him!)
<<--Throwing Arts-->>
ROLL THROW GP
THRUST GP (From behind opponent)
COUNTER THROW D, DF, F+G (High Kick reversal)
TWIN LAZER D, DF, F+GP
<<--Standard Attacks-->>
RASH KNEE P, P, P, F+K (X, X, X, F)
STEP ELBOW F+P (K)
STEP STRAIGHT Hold F+P (B)
LARIAT F, F+P (K)
CHOPPING STRAIGHT D+P, F+P (K, B)
TACKLE B, F, F+P (F)
LIGHTNING NEEDLE DF+P (S)
RISING PALM (From crouching) F+P (F)
BRUSH DB+P (K)
TURN KICK D, DB, B+K, K (S, B)
DROP KICK B, F+K (B)
MIDDLE KICK B+K (S)
FLYING KNEEL KICK F, F+K (K)
SKID KICK DB, F+K (B)
KNEE F+K (F)
HIGH TOE KICK D+K (F)
<<--Pursuit Attacks-->>
When opponent is floored.
FALL KNEE DF+K
<<--SOL-Power Attacks-->>
**NONE AVAILABLE**
**To gain UNKNOWN you must complete the game on the NORMAL (Or Higher)
difficulty with any character that has a DEMON Alignment**
<<--Throwing Arts-->>
GOD FLIP GP
STREAM F, D+P
GOD'S FIST B, F+GP, then P repeatedly
<<--Standard Attacks-->>
HIGH COMBO P, P, P, K (X, X, X, K)
LOW COMBO P, P, P, D+K (X, X, X, K)
SOMERSAULT COMBO P, P, P, UB+K (X, X, X, K)
GALE HAND STRAIGHT B, F+P, D+P (S, B)
KNUCKLE SOMERSAULT B+P, P, UB+K (X, X, K)
SKY EDGE F, D, DF+P (F, S)
SUPER TACKLE B, F, F+PK (B)
LOW STRAIGHT (From crouching) Hold DF+P (B)
LOW BACK KNUCKLE DB+P (K)
MIDDLE WHIRLWIND KICK F, F+GK (K)
DOUBLE WHIRLWIND KICK F, F+K, DF+K (K, K)
CONTINUAL KICK DB+K, K, K (S, X, B)
BACK EYE (When back turned) D, DB, B+K (S)
AERIAL KICK UB+K (K)
<<--Pursuit Attacks-->>
When opponent is floored.
TOE KICK DF+K
<<--SOL-Power Attacks-->>
SHINING FORCE D, D+GPK
IMPULSE (Close to opponent) F, B, F+PK
SHINING UPPER D, DF, F+PK
SHINING UPPER Cancel GPK
SOUL SPARKLE DB, F, DF, D, DB, B, DF+PK
SOUL SPARKLE Cancel D, DF, F+GPK
**To gain GEEZER you must complete the game on the NORMAL (Or Higher)
difficulty with any character that has a ANGEL Alignment**
<<--Throwing Arts-->>
BEAR HUG PG
IRON HEAD B, F+GP
TITAN HEAD (During ROCK HEAD) P, GPK
BOMB HEAD (During IRON HEAD) K, GPK
<<--Standard Attacks-->>
COMBO LARIAT P, P, P, F, F+P (X, X, X, K)
COMBO MIDDLE P, P, P, F, F+K (X, X, X, S)
COMBO LOW KICK P, P, P, D+K (X, X, X, X)
MEGA TACKLE B, F, F+P (F)
POWER LARIAT F, F+P (K)
VISIOS STRIKE Hold F+P (B)
FLAME CHOPPER DF+P (F)
ELBOW TACKLE D, D+P, F, D, DF+P (S, F)
HAMMER DIP D, DF, F+P (C)
JACK KNIFE F, D, DF+P (K)
MIDDLE KICK F, F+K (S)
DROP KICK B, F+K (B)
TORNADE KICK GK (F)
HELL HEEL D+K (K)
POISON KICK DB, F+K (B)
HELL SAW F, F+GK (K)
KNEE F+K (F)
<<--Pursuit Attacks-->>
When opponent is floored.
HELL STAMP DF+K
<<--LUNAR-Power Attacks-->>
HELL FLAME D, D+GPK
HELL FLAME Cancel GPK
BLOODY CUTTER F, D, DF+PK
BLOODY CUTTER Cancel D, DF, F+GPK
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